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Notos 30th Nov 2014, 3:06 PM edit delete
Behind the scenes of Chapter 5's locker room scene. Process revealed! Work flow exposed! Sketches uncovered! Layouts laid bare! Other nudity double entendres!

Edit: Added fanart from Fernando received today. Thanks dude!
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mountain0goat 30th Nov 2014, 4:32 PM edit delete reply

Also: the subtle changes are pretty cool (like the shrug). I like how Benten throws himself around with gestures. gives the impression that he's the daredevil in that bunch
justkeepondriving 30th Nov 2014, 6:08 PM edit delete reply
Really interesting to see so many pose changes in that scene. Great work as always Notos. Also, Fernando's fanart is cute, nice work ^_^
Notos 1st Dec 2014, 2:14 AM edit delete reply
I don't usually have so many pose changes from rough to clean, but with 4 bodies in frame at once it needed a lot of tweaking.
Admiral Jane 30th Nov 2014, 9:07 PM edit delete reply
Admiral Jane
Always interesting to see how an artist works. Love the roughs to clean.
Notos 1st Dec 2014, 2:13 AM edit delete reply
Thanks Jane!
chris-tar 30th Nov 2014, 11:23 PM edit delete reply
I noticed you use "sketchup", a 3D art program, I had never even heard of this software until you mentioned it here.
Have you ever been tempted to go fully 3D with a comic, or any other project? Possibly to save time? I am postulating that if one had a library of characters already developed, then thy could rapidly pose them in different scenarios/panels.
Personally, I can't figure out a way to capture an artist's personal "style" using 3d software, so I like hand drawn work better. And furthermore, I find 2D modeled people to look cold and creepy too.
Great update.
Notos 1st Dec 2014, 2:13 AM edit delete reply
Sketchup is great for non-organic things like buildings, vehicles and such. I use it for background reference and deciding what angle to compose a scene.
I'd probably never go fully 3D with a comic. My heart lies with 2D, and I just don't have enough skill with 3D to produce something I'd be happy with. And I agree, it's a lot more tricky to capture your style in 3D unless you're extremely good with the program.
bronakopdin 1st Dec 2014, 10:31 AM edit delete reply
I have to say it's really interesting how many changes you still make in how the charas move or stand! :)
Notos 2nd Dec 2014, 3:44 AM edit delete reply
I'm really picky when it comes to that sort of thing!
Teo 1st Dec 2014, 5:21 PM edit delete reply
But yeah, I don't recommend him to go full 3d, it's a giant pain in the ass with the background building already.
Notos 2nd Dec 2014, 3:50 AM edit delete reply
3D certainly has it's place. I'm envious of people who can pull it off with a great level of skill. But yeah, 2D has always had a special place in my heart that can't be overthrown.
Chantaru 3rd Dec 2014, 2:06 AM edit delete reply
Woohoo thank you!
ChristinaSJ 3rd Dec 2014, 2:12 AM edit delete reply
Damn you tweak a lot! :O

How come you find out the final poses so late in the process?

I mean...when I work its usually the first thing I settle - poses, eye direction etc. Then when Im moving from rouch sketching, thats it. No more chances to basic things.

I bet your tweaks are what makes the comic extra awesome :) But maybe you are also giving yourself a lot of extra work, because of the late changes?

Notos 3rd Dec 2014, 1:48 PM edit delete reply
I'll usually take a look at the "final version" and still find something that I'm not terrible happy with and tweak it. Probably a bad habit, especially for a project that demands deadlines like a webcomic, so you are definitely right in that regard, but I can't help being picky about my own art.
Jordan Gray 3rd Dec 2014, 8:54 PM edit delete reply
Jordan Gray
Geez, you put a lot of thought into this! Exactly how people are standing, where they're looking, how their positions relate to each other and what's going on in the panel…

It's mostly invisible (barring this reveal of the production process), which I suspect is your intention: to make the characters look so natural that we don't think twice about it. Looking back, I don't remember ever thinking "huh, that's an awkward pose" reading this comic, and I can name a few web comics I absolutely love where I've caught myself thinking along those lines. Great job, Notos!

(Also, yes, yes we *were* all looking forwards to seeing the roughs for this scene. ;) My husband's not a reader, but he's been sneaking more than a few peeks over my shoulder.)
Notos 4th Dec 2014, 4:06 PM edit delete reply
Thanks Jordan, although I know a lot of readers won't pick up on awkward poses or things that like as much as I do myself, I'm extremely picky about my own stuff. I'd revise pages forever if I could, I think doing a webcomic is a good exercise in learning to 'call it done' a lot sooner than you normally would.
SercansArtbook 4th Dec 2014, 3:36 AM edit delete reply
How do you do these backgrounds?
Notos 4th Dec 2014, 4:03 PM edit delete reply
I use a 3D program called Sketchup with either pre-existing models or ones I create myself (sometimes you can't find good "future/sci fi" models) and get the camera angle I want for a scene. I export an image, and use that image as reference to redraw the image in 2D using Flash paintbrush tool. During this stage I can add any shorthand details like scuffs, grunge, wires, props or anything else.
Guest 5th Dec 2014, 12:56 PM edit delete reply
Just found Buying Time, and I have to say, it is my new favorite webcomic. The innovative storytelling style is really fun, and adds to the futuristic feel of the comic. The art is phenomenal, the story is adorable, and the premise is really neat. The aesthetics of Hyperion City are just gorgeous. Thank you so much for such a great comic!
Notos 6th Dec 2014, 3:36 PM edit delete reply
Thanks a lot, welcome aboard and glad you're enjoying it!
Guest 5th Dec 2014, 1:40 PM edit delete reply
On another note, do you anticipate doing shirts or something at some point? Because I would buy the everliving fuck out of one.
Notos 6th Dec 2014, 3:37 PM edit delete reply
I've considered doing merchandise, and have gotten some requests for it, I'm just not entirely sure how to go about it or if I have the time. If someone can recommend a good 'do it yourself' shirt retailer I'll look into it, but a large majority of my free time is already taken up by the comic alone.
Guest 5th Dec 2014, 8:41 PM edit delete reply
just out of curiosity, will we be able to see some full synth person naked, and no wearing a towel?
Jordan Gray 6th Dec 2014, 3:16 PM edit delete reply
Jordan Gray
In case you missed it, check the third panel: http://buyingtime.the-comic.org/comics/48/

"[It's] an AC82 Model B. Once you've seen one, you've seen 'em all!"
Notos 6th Dec 2014, 3:38 PM edit delete reply
Beat me to it.
otterkit 8th Oct 2015, 3:09 AM edit delete reply
really cool seeing the work in progress! Fascinating stuff.
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